+fast reverse speed Ho-Ri “Production” is blueprint, alternative to “Ferdinand”, but better, PROS -repair cost. Have fun. +impossible to pen 75mm hatch PROS I've been looking to get a Tier 6 premium vehicle to grind SL mainly. -slow speed Tank Destroyers follow American design ideals in that they have little-to-no armor to speak of. 10/10 great guide. +good gun for its BR why AutoBlinda again? Low-tier germans have absolutely terrible armour. Germany ground forces Tier III - Review and Analysis - Oxy. +fast reverse speed +stabilised turret Cons : Tier 1 and Tier 2 aircraft have poor guns for the most part (7.7mm) Tier 1 and Tier 2 aircraft loses engine power while upside down or … +fast speed CONS +good armor +good gun +2x .50 cal brownings After buff M4A1 with 105mm short gun get 2.7 BR, that makes this tank fight against 1.7 sometimes. hendriofficials@gmail.com. -bad armor. Climbing the ranks with US aircraft - War Thunder Official Channel Pages in category "USA aircraft" The following 149 pages are in this category, out of 149 total. AB.41 compared to AS.42 have armor to protect against artillery and bullets. Ground forces / Death 1.2. +fast speed Tier V War Thunder "Ixwa Strike" - Changelog. And no, the migs in the current meta are horrendous. PROS ATGM vehicle "over the top" launch style leaves them open to attack at point-blank range. Win rate 53.81%. -meh mobility Realistic Battles. -slow turn in place. Char 25t, lower BR, faster, cheaper but still expensive. T-44/100 combined with an IS3 and IS6. because it’s fast and can be used against high tier vehicles, +good gun Rank I/II vehicles have armor, but are largely impotent thanks to disappointingly bad armament. Mediocre 20mms in comparison to the germans and the british, Russian 37mm and 45mm are gimmicky at best and unreliable at worst, Great dive speeds for the typhoon/tempest line, Best tier 4 aircraft (spit mk22 and mk24), Hispanos are easiest 20mms to aim due to good single-bullet damage and high velocity, Tier 1 and Tier 2 aircraft have poor guns for the most part(7.7mm), Tier 1 and Tier 2 aircraft loses engine power while upside down or doing negative Gs, Spitfires tend to rip at high-ish speeds(except griffon spits), Spitfire has low ammo count for the 20mms but enough ammo if you're decent, Can handle a good amount of G's even though they're made out of wood for the most part, A7M are amazing turnfighter and boom and zoomers and are one of the best planes in the game, Susceptible to fires as they're mostly made out of wood and don't have self sealing fuel tanks until tier 4 and late tier 3, Great turning capabilities similar and maybe even better than a Spitfire, Really Low stall speeds(comparable to biplanes), Best Jet Bomber/Attacker in game that can also serve as an amazing heavy fighter, Lacks actual unique aircraft and overall unless you plan to play tanks don't play this air tree, Most American tanks are very 'jack of all trades' esque until late tier 3(Shermans being an, Best low tier light tanks in the game(Stuart and M22), Stuarts and Shermans have gun stabilizers, Late tier 3 you start getting the M1 gun which is a substiantial upgrade from the M3 main gun on, Some of the best tank destroyers in the game(Especially the m18), Light tanks at tier 4- tier 6 have exceptional guns with a low profile and SABOT rounds, Sheridan is a faster KV2 with ATGMs that outclass most ATGMs in-game, Best 9.0 tank ingame, MBT-70 is the master of all trades at it's tier, American t34 and t29 have fantastic turret armour and front armour, Their tanks acquire .50 caliber machine guns as early as tier I (though they start appearing on, American tanks get the infamous HESH shell, something only high-Rank, Poor Shell Velocity and Penetration at low tiers(Until you get the m1), Gun stabilizers in the stuart and sherman require you to be at low speeds for them to actually work, They don't quite specialize in anything except maybe speed until late tier 3, Early tier AAA only have 50 cals which may turn off some people, Some late tier tanks can be a bit gimmicky, No True heavy tanks throughout most of the tiers and even the proper heavy tanks don't have that much armour except for the turret, T95 is extremely slow and the commanders cupola is extremely vulnerable. Majority of early gun calibers typically aren't large enough to do serious damage on penetration. +very good hull armor and good turret armor Comet I is not overpowered, but very good tank if you skilled player, however even you can play well you can’t damage enemies well…, PROS Tier IV CONS CONS +can shot down slow planes and choppers -weak mobility, Tier V +adjustable suspension Lifespan 2 min. Tier V If you believe your item has been removed by mistake, please contact, This item is incompatible with War Thunder. 158 30 March 2021 Сrafting event: JDS Yūgure (DD-184) Yūgure was a Fletcher-class destroyer originally operated by the U.S. during WWII … This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Germany ground forces Tier II - Review and Analysis - Oxy. Since Jumbo gets nerfed I put ARL-44 (ACL-1) here. -meh penetration against T-34 or shermans Ground vehicles with engine smoke generating system. Tier V +stabiliser (weak tho) The Maus (as a heavily armored and well-armed assault vehicle). Ground forces / Death 1.2. The 6.7 Germans, when they are top dog, are borderline OP. +very good gun(penetration, ballistics, reloading speed) of course PUMA! +very fast speed (if flown correctly). Japanese tanks have fantastic gun depression on average. Tier II Win rate 53.81%. +good turret rotation speed +two cannons This item will only be visible to you, admins, and anyone marked as a creator. Truck gets nerfed several times, pz. CONS -meh armor, Tier IV Leopard I is an absolute leader here, PROS CONS Air forces / Death 0.3. PROS IV F2 or Puma? Hispanos are easiest 20mms to aim due to good single-bullet damage and high velocity. Lorraine 40t or AMX-50? Your email address will not be published. Most Armor-Piercing ammunition has exceptional killing power (lots of HE filler). So far, therefore, in accordance with the kill/loss ratio the following vehicles (with an indication of the Battle Rating = BR) are the most effective ones in Realistic Land Battles.. -very bad armor (hullbreak from 75mm) CONS Password: 082390443800. +stabilised turret The Chi-Ri II is as large as a Tiger I with comparatively thin armor and a long reload when all shots are expended. Yikes. Its a P-51 with 6 brownings. Tier III Japanese Tank Destroyer tree is bare-bones, but with two great Tank Destroyers. ATGM armed vehicles have periscopes like German ATGM vehicles, as well as "over the top", British Solid AP Shot is an extremely accurate, high-velocity, and high-penetration shot that spalls nicely on penetration. E. Tiger tanks were feared in battle back in WWII for their superior firepower … RB Ground. All the Panthers except the Panther II have terrible reverse speeds. PROS “Ta-Se” can destroy planes and tanks on its BR, however penetration is worse than “Gepard’s”, PROS +fast reverse speed +russian bias Vast majority of tanks until Rank IV have protection that makes low-Rank German tanks look, Heavy Tanks have inconsistent gun calibers that tend to trade armor protection for decent. However by all this quantity I can tell you which is best, STB-1 is Japanese Leopard 1, however better a lot! Can not get penetrated by Soviet/American tanks, but can be penetrated by German/Japanese tanks. I'd pick a Yak over any american fighter for agility, battle speed and acceleration, but american planes sure are easier for beginners due to having exact strong and weak sides while soviets depend on experience. British tanks get the infamous HESH shell, something only high-Rank. Extremely fast aircraft that are fantasitc boom and zoomers, dont even try to zoom climb with them, Fantasic Energy fighters with superb energy retention and speed along with fantastic guns, never headon or atleast dont commit, Second best turnfighters in the game but bad energy retention in comparison to germans and americans, always try to have more energy than them, Best turnfighters ingame but are extremely slow with low velocity guns, best way to evade something like an a6m is to fly in a straight line. The best plane in the game at the moment is the CL-13 it’s by far the best 9.0 jet. PROS +very fast +very small +good gun for its BR (fast reload, good penetration) CONS -no more binoculars to spot enemies -slow turn in place Tier II After buff M4A1 with 105mmshort gun get 2.7 BR, that makes t… Tier IV Pz.Kpfw. PROS +good gun +no armor best armor (no hullbreak at its BR, except some 15cm guns) CONS T-54 isn’t good anymore(repair price, shell price, penetration compared to other 7.7 tanks, mobility, remember when it was 7.3? +very fast +can be used against 10.0 You need to sign in or create an account to do that. +fast speed Values in the range of 1.0 are only average and below are already reveal too weak vehicles. Anti-Air goes below cannon caliber only once. Tier I Español - Latinoamérica (Spanish - Latin America), 50 cals set most things on fire easily and are tied with the germans for the best guns top tier jets, 50 cals allows spray and pray, due to unrealistic single bullet damage,high ammo and high firerate, great for beginners, 50 cals can destroy light pillboxes, light tanks from most angles and can destroy medium tanks from the top, Easy to fly in sim mode due to having alot of trim and low-ish torque, Poor burst mass which may require you to hold down the trigger for a while, Most fighter aircraft are strictly Boom and Zoom, Have the most powerful gun 20mms and 30mms in the game, BF-109 series can turn with most aircraft(except spitfires) and are extremely fast with great energy retention and acceleration, FW 190 series can sometimes outdive certain jets and have fantastic energy retention,roll rate and top speed, Best if not second best attackers in game, Mk 103s with HVAP can kill top tier tanks, Fighters don't generally get to carry much ordnance, Low ammo count requires some skill to manage but due to they're high damage it can be negated, Repair costs are a bit higher than average at tier 4, Late tier Bf-109s have garbage manueverability and fall off in higher tiers, Guns are hard to lead but if you do hit(and not spark) it's practically a guaranteed kill, Most german aircraft are really hard to fly in sim due to having alot of torque and only elevator trim, Doesn't fly well in sim after taking damage, Good Bombers with good defensive armament, Low ammo count with low velocity and damage compared to the mg151, Rips easily and has low top speeds for most aircraft especially the yaks, Loses an insane amount of performance over 3500m, Pre tier 4 aircraft aren't very durable since they're mostly made of wood. +fast reverse speed -slower reloading speed than M15/42. +no armor best armor (no hullbreak) +fast turret rotation The STB-1 and Type 74 both get the same L7A3 gun as on the German Leopard I and A1A1. Tier I AB.43! It will not include limited exclusives like the ki21 hei America 1. except for armor. +good gun +stabilised turret But seriously it’s clear you are not very good in the migs and have a lot to learn about them and how to play them. War Thunder beginner’s guide: the best tier 1 planes Get off the ground with our recommendations for ideal starter wings War Thunder ’s aviation game takes minutes to learn, but a … +good armor angle The Panther D (the first Panther) has a hand-cranked turret, thus forcing it exclusively into long-. All trademarks are property of their respective owners in the US and other countries. -bad side armor. Even some tier 3 planes have nightmarish research costs. -repair cost -weak mobility, PROS +good turret frontal armor CONS It's a stupidly flexible and robust lineup. +fast speed CONS CONS +fast speed Required fields are marked *. +fast turret rotation speed Tier I +good gun Japanese long-barreled 75mm guns don't have great normalization, but instead have explosive filler equal to American ammunition. -no armor (hullbreak). PROS These vehicles are also ranked from I to V. While writing this guide, We pick up many pieces of information from several sites for you. Tank Destroyers tend to be more mobile, with a couple of exceptions. Germany ground forces Tier IV - Review and Analysis - Oxy. of course one of T-34’s here, the “T-34 (1942)“. B1 “Centauro” better than OF-40, because it’s faster and stabilised, they both have bad armor. Panzerjager tank destroyer line uses excellent guns. A lot of cool vehicles USSR have on this tier, but T-34-57 is most OP after penetration changes. Arguably has the best tank destroyers in the game when it comes to durability. The heavy German tank ‘Maus’ is with 1.9 kills per loss one of the most effective vehicles in War Thunder. -hardly can pen Tiger II in front, Tier V +good gun (penetration, ballistics) Air forces / Death 0.3. +very fast speed(faster than AB.41) +very good gun German Anti-Air never goes under 20mm's in caliber, and along with that they have a fantastic, Low-Tier Germans have access to the Panzer 38(t), one of the most reliably entertaining Light. Thank you, as a new player this was extremely helpful :). This item has been removed from the community because it violates Steam Community & Content Guidelines. -slow reloading, Tier V